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ApiServer-Web-admin_dashboa…/src/views/activity/GroupBuyActivity.vue
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2025-12-31 19:16:52 +08:00

591 lines
18 KiB
Vue

<template>
<div class="group-buy-container">
<el-card class="header-card">
<div class="header-actions">
<el-button type="primary" icon="Plus" @click="openCreateDialog">
创建随机队伍
</el-button>
<el-button type="success" icon="Download" @click="handleExport" :loading="exportLoading">
导出成功队伍
</el-button>
<el-button type="info" icon="Refresh" @click="fetchGroupList" :loading="loading">
刷新列表
</el-button>
<el-button type="danger" @click="handleClearAll">
清除所有队伍
</el-button>
<el-button type="warning" @click="showClearUserDialog = true">
清除用户队伍
</el-button>
</div>
</el-card>
<el-card class="table-card">
<el-table :data="groupList" v-loading="loading" stripe border>
<el-table-column prop="id" label="队伍ID" />
<el-table-column prop="name" label="队伍名称" min-width="150" />
<el-table-column prop="currentMembers" label="当前人数" width="100" align="center" />
<el-table-column prop="maxMembers" label="需要人数" width="100" align="center" />
<el-table-column label="状态" width="120">
<template #default="{ row }">
<el-tag :type="getStatusType(row.status)">
{{ getStatusText(row.status) }}
</el-tag>
</template>
</el-table-column>
<el-table-column label="操作" width="280" fixed="right">
<template #default="{ row }">
<el-button
v-if="row.status === 'pending'"
type="primary"
size="small"
@click="handleAddRandomUser(row)"
:loading="row.addingUser"
>
添加伪人
</el-button>
<el-button
v-if="row.status === 'success'"
type="success"
size="small"
@click="handleSetOrder(row)"
:loading="row.settingOrder"
>
下发订单
</el-button>
<el-button
type="info"
size="small"
@click="handleViewMembers(row)"
>
查看详情
</el-button>
<el-button
type="danger"
size="small"
@click="handleRemoveGroup(row)"
>
删除
</el-button>
</template>
</el-table-column>
</el-table>
</el-card>
<!-- 创建随机队伍对话框 -->
<el-dialog
v-model="showCreateDialog"
title="创建随机伪人队伍"
width="500px"
:close-on-click-modal="false"
>
<el-form :model="createForm" :rules="createRules" ref="createFormRef" label-width="100px">
<el-form-item label="队伍名称" prop="name">
<el-input v-model="createForm.name" placeholder="请输入队伍名称" />
</el-form-item>
<el-form-item label="标签" prop="tag">
<el-select v-model="createForm.tag" placeholder="请选择标签" style="width: 100%" @change="handleTagChange">
<el-option v-for="tag in tagList" :key="tag" :label="tag" :value="tag" />
</el-select>
</el-form-item>
<el-form-item label="拼团类型" prop="groupBuyTypeId">
<el-select v-model="createForm.groupBuyTypeId" placeholder="请先选择标签" :disabled="!createForm.tag" style="width: 100%">
<el-option v-for="item in typeList" :key="item.id" :label="`${item.name} (${item.maxPerson}人)`" :value="item.id" />
</el-select>
</el-form-item>
</el-form>
<template #footer>
<el-button @click="showCreateDialog = false">取消</el-button>
<el-button type="primary" @click="handleCreate" :loading="createLoading">
创建
</el-button>
</template>
</el-dialog>
<!-- 查看成员对话框 -->
<el-dialog
v-model="showMembersDialog"
title="队伍成员列表"
width="700px"
>
<el-table :data="currentMembers" border stripe>
<el-table-column label="头像" width="80" align="center">
<template #default="{ row }">
<el-avatar :size="50" :src="row.cover" v-if="row.cover">
<img src="https://cube.elemecdn.com/e/fd/0fc7d20532fdaf769a25683617711png.png" />
</el-avatar>
<el-avatar :size="50" v-else>
{{ row.username?.charAt(0) || '?' }}
</el-avatar>
</template>
</el-table-column>
<el-table-column prop="userId" label="用户ID" width="100" />
<el-table-column prop="username" label="用户名" min-width="120" />
<el-table-column label="队长" width="80" align="center">
<template #default="{ row }">
<el-tag v-if="row.teamLeader" type="warning" size="small">队长</el-tag>
</template>
</el-table-column>
<el-table-column label="操作" width="120" align="center">
<template #default="{ row }">
<el-button type="danger" size="small" @click="handleClearUserGroups(row.userId)">清除队伍</el-button>
</template>
</el-table-column>
</el-table>
</el-dialog>
<!-- 清除用户队伍对话框 -->
<el-dialog
v-model="showClearUserDialog"
title="清除指定用户的所有队伍"
width="400px"
:close-on-click-modal="false"
>
<el-form :model="clearUserForm" label-width="80px">
<el-form-item label="用户ID">
<el-input v-model="clearUserForm.userId" placeholder="请输入用户ID" />
</el-form-item>
</el-form>
<template #footer>
<el-button @click="showClearUserDialog = false">取消</el-button>
<el-button type="danger" @click="handleClearUserSubmit" :loading="clearUserLoading">确认清除</el-button>
</template>
</el-dialog>
</div>
</template>
<script setup>
import { ref, reactive, onMounted } from 'vue'
import { ElMessage, ElMessageBox } from 'element-plus'
import {
getGroupBuyList,
getGroupBuyDetail,
addRandomUser,
addRandomGroup,
exportIdcInfo,
setOrder
} from '@/api/admin/activity'
import { getGroupBuyTypeList, getGroupBuyTypeTags, removeGroupBuy, clearAllGroupBuy, clearUserGroupBuy } from '@/api/groupBuy'
// 数据状态
const loading = ref(false)
const exportLoading = ref(false)
const createLoading = ref(false)
const groupList = ref([])
// 对话框状态
const showCreateDialog = ref(false)
const showMembersDialog = ref(false)
const showClearUserDialog = ref(false)
const currentMembers = ref([])
const clearUserLoading = ref(false)
const clearUserForm = reactive({ userId: '' })
// 创建表单
const createFormRef = ref(null)
const createForm = reactive({
name: '',
tag: '',
groupBuyTypeId: ''
})
const typeList = ref([])
const tagList = ref([])
const createRules = {
name: [
{ required: true, message: '请输入队伍名称', trigger: 'blur' }
],
tag: [
{ required: true, message: '请选择标签', trigger: 'change' }
],
groupBuyTypeId: [
{ required: true, message: '请选择拼团类型', trigger: 'change' }
]
}
// 获取标签列表
const fetchTags = async () => {
try {
const res = await getGroupBuyTypeTags()
if (res.code === 200) {
tagList.value = res.data || []
}
} catch (error) {
console.error('获取标签失败:', error)
}
}
// 根据 tag 获取拼团类型列表
const fetchTypeListByTag = async (tag) => {
try {
const res = await getGroupBuyTypeList({ page: 1, count: 100, tag })
if (res.code === 200) {
typeList.value = res.data?.data || []
}
} catch (error) {
console.error('获取拼团类型失败:', error)
}
}
// tag 变化时获取对应的拼团类型
const handleTagChange = (tag) => {
createForm.groupBuyTypeId = ''
typeList.value = []
if (tag) {
fetchTypeListByTag(tag)
}
}
// 打开创建对话框
const openCreateDialog = () => {
createForm.name = ''
createForm.tag = ''
createForm.groupBuyTypeId = ''
typeList.value = []
fetchTags()
showCreateDialog.value = true
}
// 获取队伍列表
const fetchGroupList = async () => {
loading.value = true
try {
const res = await getGroupBuyList()
if (res.data.code === 200) {
const allGroups = res.data.data.group_buy_list || []
const lackGroups = res.data.data.lack_group_buy_list || []
const successGroups = res.data.data.success_group_buy_list || []
// 获取成功和缺人队伍的ID列表用于状态判断
const successIds = successGroups.map(g => g.group_buy_id)
const lackIds = lackGroups.map(g => g.group_buy_id)
// 将队伍数据转换为显示数据
groupList.value = allGroups.map(group => {
let status = 'empty'
if (successIds.includes(group.group_buy_id)) {
status = 'success'
} else if (lackIds.includes(group.group_buy_id)) {
status = 'pending'
}
return {
id: group.group_buy_id,
name: group.name,
type: group.maxPerson === 5 ? 0 : 1,
currentMembers: group.users?.length || 0,
maxMembers: group.maxPerson,
status: status,
createTime: group.createTime || '-',
members: group.users || [],
addingUser: false,
settingOrder: false
}
})
ElMessage.success(`加载成功,共 ${allGroups.length} 个队伍`)
} else {
ElMessage.error(res.message || '获取队伍列表失败')
}
} catch (error) {
console.error('获取队伍列表出错:', error)
ElMessage.error('网络错误,请稍后重试')
} finally {
loading.value = false
}
}
// 获取状态文本
const getStatusText = (status) => {
const statusMap = {
'empty': '空队伍',
'pending': '进行中',
'success': '已满员'
}
return statusMap[status] || status
}
// 获取状态类型
const getStatusType = (status) => {
const typeMap = {
'empty': 'info',
'pending': 'warning',
'success': 'success'
}
return typeMap[status] || ''
}
// 创建随机队伍
const handleCreate = async () => {
if (!createFormRef.value) return
await createFormRef.value.validate(async (valid) => {
if (valid) {
createLoading.value = true
console.log("队伍名称:",createForm.name)
try {
const res = await addRandomGroup({ name: createForm.name, group_buy_type_id: String(createForm.groupBuyTypeId) })
console.log('创建队伍响应:', res)
if (res.data.code === 200) {
ElMessage.success(`创建成功!队伍ID: ${res.data.group_buy_id}`)
showCreateDialog.value = false
createForm.name = ''
createForm.groupBuyTypeId = ''
fetchGroupList()
} else {
ElMessage.error(res.message || '创建失败')
}
} catch (error) {
console.error('创建队伍出错:', error)
ElMessage.error('网络错误,请稍后重试')
} finally {
createLoading.value = false
}
}
})
}
// 添加随机伪人
const handleAddRandomUser = async (row) => {
row.addingUser = true
try {
const res = await addRandomUser(row.id)
if (res.data.code === 200) {
ElMessage.success('添加伪人成功')
fetchGroupList()
} else {
ElMessage.error(res.message || '添加伪人失败')
}
} catch (error) {
console.error('添加伪人出错:', error)
ElMessage.error('网络错误,请稍后重试')
} finally {
row.addingUser = false
}
}
// 下发订单
const handleSetOrder = async (row) => {
try {
await ElMessageBox.confirm(
'确定要为该队伍下发订单吗?',
'确认操作',
{
confirmButtonText: '确定',
cancelButtonText: '取消',
type: 'warning'
}
)
row.settingOrder = true
try {
const res = await setOrder(row.id)
if (res.data.code === 200) {
ElMessage.success('订单下发成功')
fetchGroupList()
} else {
ElMessage.error(res.message || '订单下发失败')
}
} catch (error) {
console.error('下发订单出错:', error)
ElMessage.error('网络错误,请稍后重试')
} finally {
row.settingOrder = false
}
} catch {
// 用户取消操作
}
}
// 查看详情
const handleViewMembers = async (row) => {
try {
// 获取详细信息
const res = await getGroupBuyDetail(row.id)
if (res && res.data && res.data.code === 200) {
const detail = res.data.data
// 使用详情接口返回的数据
currentMembers.value = (detail.users || []).map(member => ({
userId: member.user_id,
username: member.user_name || `用户${member.user_id}`,
cover: member.cover || '',
teamLeader: member.team_leader || false,
idcUid: member.idc_uid || '-',
idcPhone: member.idc_phone || '-'
}))
// 更新列表中的数据
row.name = detail.name
row.currentMembers = detail.users?.length || 0
row.maxMembers = detail.maxPerson
row.members = detail.users || []
} else {
// 如果获取失败,使用列表中的数据
currentMembers.value = row.members.map(member => ({
userId: member.user_id,
username: member.user_name || `用户${member.user_id}`,
cover: member.cover || '',
teamLeader: member.team_leader || false,
idcUid: member.idc_uid || '-',
idcPhone: member.idc_phone || '-'
}))
}
showMembersDialog.value = true
} catch (error) {
console.error('获取成员信息失败:', error)
// 使用列表中的数据
currentMembers.value = row.members.map(member => ({
userId: member.user_id,
username: member.user_name || `用户${member.user_id}`,
cover: member.cover || '',
teamLeader: member.team_leader || false,
idcUid: member.idc_uid || '-',
idcPhone: member.idc_phone || '-'
}))
showMembersDialog.value = true
}
}
// 导出成功队伍信息
const handleExport = async () => {
exportLoading.value = true
try {
const res = await exportIdcInfo()
if (res.data && res.data.code === 200) {
// 将data对象转为JSON字符串并下载
const jsonStr = JSON.stringify(res.data.data, null, 2)
const blob = new Blob([jsonStr], { type: 'application/json' })
const url = window.URL.createObjectURL(blob)
const link = document.createElement('a')
link.href = url
link.download = `拼团成功队伍_${new Date().getTime()}.json`
document.body.appendChild(link)
link.click()
document.body.removeChild(link)
window.URL.revokeObjectURL(url)
ElMessage.success('导出成功')
} else {
ElMessage.error(res.data?.message || '导出失败')
}
} catch (error) {
console.error('导出出错:', error)
ElMessage.error('导出失败,请稍后重试')
} finally {
exportLoading.value = false
}
}
onMounted(() => {
fetchGroupList()
})
// 删除指定队伍
const handleRemoveGroup = async (row) => {
try {
await ElMessageBox.confirm('确定要删除该队伍吗?', '确认删除', { type: 'warning' })
const res = await removeGroupBuy(row.id)
if (res.code === 200) {
ElMessage.success('删除成功')
fetchGroupList()
} else {
ElMessage.error(res.message || '删除失败')
}
} catch { /* 取消 */ }
}
// 清除所有队伍
const handleClearAll = async () => {
try {
await ElMessageBox.confirm('确定要清除所有队伍吗?此操作不可恢复!', '危险操作', { type: 'error', confirmButtonText: '确定清除' })
const res = await clearAllGroupBuy()
if (res.code === 200) {
ElMessage.success('已清除所有队伍')
fetchGroupList()
} else {
ElMessage.error(res.message || '清除失败')
}
} catch { /* 取消 */ }
}
// 清除指定用户的所有队伍
const handleClearUserGroups = async (userId) => {
try {
await ElMessageBox.confirm(`确定要清除用户 ${userId} 的所有队伍吗?`, '确认操作', { type: 'warning' })
const res = await clearUserGroupBuy(userId)
if (res.code === 200) {
ElMessage.success('清除成功')
showMembersDialog.value = false
fetchGroupList()
} else {
ElMessage.error(res.message || '清除失败')
}
} catch { /* 取消 */ }
}
// 通过弹窗清除用户队伍
const handleClearUserSubmit = async () => {
if (!clearUserForm.userId) {
ElMessage.warning('请输入用户ID')
return
}
clearUserLoading.value = true
try {
const res = await clearUserGroupBuy(clearUserForm.userId)
if (res.code === 200) {
ElMessage.success('清除成功')
showClearUserDialog.value = false
clearUserForm.userId = ''
fetchGroupList()
} else {
ElMessage.error(res.message || '清除失败')
}
} catch (error) {
console.error('清除用户队伍失败:', error)
ElMessage.error('网络错误')
} finally {
clearUserLoading.value = false
}
}
</script>
<style scoped>
.group-buy-container {
padding: 20px;
}
.header-card {
margin-bottom: 20px;
}
.header-actions {
display: flex;
gap: 12px;
}
.table-card {
box-shadow: 0 2px 12px 0 rgba(0, 0, 0, 0.1);
}
:deep(.el-table) {
font-size: 14px;
}
:deep(.el-table th) {
background-color: #f5f7fa;
color: #606266;
font-weight: 600;
}
:deep(.el-button) {
transition: all 0.3s;
}
:deep(.el-button:hover) {
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15);
}
</style>